C. Increase/decrease remnant interest based on a variety of factors, and cause the remnant to scout the player colonies. Extract the mod file to a folder on your computer. If none are present in the launcher, it sounds like they are not correctly extracted into the mods folder. After that, I set up like idk, 5-6 faction mods like HMI, Xhan, prv, Kyeltziv, Interstellar Imperium, Scy, Diable, Magellan, Dassault-Mikoyan or ORA. III,MK. 95. 10. It's even works with UI mods (images clickable) WhichMod - Adds the source mod to ship/item descriptions. Maybe. Removed extra skill point scaling. Better S Mods is an excellent mod, and I'm glad to see it in the base game. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. Now you can play a Starsector tm mod that is vaguely modeled after said popular franchise! The Star Federation sought the same thing many other rebels wanted: freedom from the Domain of Man's brutal and ambitious rule. weapon file and a weapon_data. DolanTheCaptan • 2 yr. Clarify? The only system which nex adds to my. 1 Exotica Technologies = adds separate upgrade systems for more RPG element. Can't go wrong with these, whether it's small or medium missile slot, whether ship is tiny or huge, whether it's small or large battle, whether it's early or end game - Sabots will work well. WhichMod - Adds the source mod to ship/item descriptions. That's all. 1 is no longer under development. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Evidently you've not used the Hiigaran Descendants mod that gives you the Hiigaran Battlecruiser (Sajuuk-Khar class or whatever they called it). Last one with Nexerelin and a couple faction mod and such. 7. ago. 15. Background. There are slowdowns and performance issues which get worse with mods. weapon_data. Terraform and Station Construction lets you build stations around planets, siphon stations around gas giants, free standing mining stations in asteroid belts, and recolonize abandoned stations. If you don't have the weapons data for the Breach, either your copy of vanilla Starsector is somehow mutilated, or you're on an older version like 0. Complex hullmods that have three "layers" to arrange reasonably which are designed around "buffer". These custom star systems are configured via a JSON file in this mod's config folder, offering a simpler, code-free way of creating your ideal star system. A lot of ship mods are also bundled with faction mods. json that the more experienced player can. But, who has the time to open and modify dozens of files? Not me, so I made a python script that does it for you! Needs Python installed. As for new extra content mods, Apex Design Collective and Kyeltsiv Technocracy are both great up-and-comer mods. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. Xhan empire, there's a fun cosmic horror in the top left of the map. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. 96 versions are built off 0. 1. 3. Substance abuse: It sets up alcohol as a commodity with a brewery as an additional industry. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. For me it is actually quite nice to see a barren wasteland slowly transformed into a earth like planet . wow ok that’s a bigger missile than I expected. So I sent my colonist who was a former vampire queen to finish him personally. Settings persist between mod updates. • 1 yr. Adds a new pirate faction that is friendly to regular pirates and is basically a boss faction. ) Edit: I don't mean that I dislike the drama. Spoiler. Initial Submission. captains and officers), and 3,020 names for stellar objects (i. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. It offers a lot of cool features and makes going with D-Mod ships fun and worth while, even better when used with perk from leveling that makes d-mods worth while (chance to ignore damage perk). I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. All the destroyers, all the cruisers, all the capitals, even frigates. Ship Catalogue / Variant Editor (SCVE) v1. HMI adds a bunch of junker ships that aren't really worth using imo but are good for enemy variety and get more ordinance points the more D-mods they have. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. 0 (Read 123263 times) Lieutenant. Nexerelin 4X mega mod just added real time ground combat / Invasions. ini file in the mod folder or use LunaLib to edit settings in-game. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. Thank you for your time. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. release. r/starsector • 18 days ago. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. I will say, some mods can change a lot of the game, so have caution. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. 1. I've been running the Beyond The Sector mod (as well as Nexerelin) in version 0. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. csv while the less commonly edited. 3b – Update (11/6/2021) Mod, the choice for serious players seeking advanced features and customization options. Doesn't actually autosave, just reminds you when you haven't saved in a while. Plus if you go through the mods in the Mods section, there are occasionally 'up to date' mods not listed on the index; For example Neutrino is a famous mod that was depreciated for a good while BUT there is a modern version that works in the current version of the game that isn't linked on the index (but the original still is) AND one of the. Once you recover it, cart it around and it'll give you blueprints, and eventually hint at the location of another ship. Progressive S-mods = Synergises with Exotica Technologies, it adds XP tracker. I find the valiant 9th+ gen wanzer is a. There is a total conversion mod, look it up on Starsector's forum. 7. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. The Flak 1, or Light Scrapshot is classified as a medium weapon instead of small which is weird since its name, id and firing sound id "fed_flaksmall_fire" implies that this weapon is meant to be. 179. Let's go over the basics of how to install mods in Starsector. It will be used a reference point for future development however. 3 Thirst Sector = more appealing artstyle for portraits that is neither forbidden waifu nor furry, Vanilla portrait replacement. Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. Lore (If it matters): A UNSC colony fleet was heading towards a new planet when it passed by small, derelict Forerunner Halo. Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. Donations. A content expansion mod that adds new ships, weapons and fighter wings that aim to fit in with the vanilla game's content while still offering new ideas. I have no idea how to balance ships. Step by step on: How to use the Hull Deconstructor. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Otherwise, right now the only mods I'm using are Leading Pip and LazyLib. These ships test the boundaries. 95. Spoiler. 0. 1. These mods are MY personal favorites, but which mods are YOURS?-----0:00 - Intro0:5. Mass Effect x Star Sector . Starsector uses JRE 7 by default. Yes, generally 0. Get elite shield modulation & sensors. by CoriKoala. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. 4. Avanitia: Lots of feedback and bug reports. Two out of 5 planets in the system have decivilized subpopulations, so its. Nemo - An Omen, but rather than an EMP emitter has a focus on fleet support. Also, despite losing the base, they remain in hyperspace until destroyed. -The AI, if not Reckless or Aggressive, will almost never but itself in harms way if it can be avoided. As the interest goes up, the remnant send raiding parties and eventually invade with the ordos you see in high danger systems. This (along with many other settings) can be changed by running the Settings command. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. Don't worry. Elevate your Starsector gameplay with the [0. 1 with some of the same file references. Get it Here!I literally only used it in one line of code though. Avoid them early on. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. Step 2: Wait. Y. ago. These portraits are distributed as follows: 26 new HEGEMONY portraits. It still needs it to put onto a ship, it just doesn't use it up. A weapon script that allows regular projectiles to track their target. Tell me yours and I'll tell you mine : r/starsector. Logged. When I browse it and see people requesting mod lists, they usually talk about how “donut steal” (their words, not mine) faction mods are trash (again, their words, not mine). Kentington's quite infamous for his mods being memory leaks, too. Credits: Original ship art: Kalthaniell Scripting this faction into Corvus: Zaphide Nexus [0. Independent/Pirate depends on transponder status and current proximity to trade convoys. [Starsector Mods][0. 95 mods are compatible with 0. 48821 Posts. Vayras Ship Pack - adds lots of civilan type ships and some other neat stuff-. What. ago. (lvl 2 you already have those). TurklerRS • download stinger shipyards • 7 mo. But yeah, one would think that it’s. Features: Large quantities of ships and weapons. Max out all your officered ships. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Just use the other Hiigaran mod and you're good to go! This mod is indespensible to my modlist now, the ABAS TAM missile pods are my go-to Medium/Large missiles now, and the ships are fantastic. 0c [Starsector Mods][0. 1a is now out! This is a . This mod adds a developer's console to Starsector that can be summoned with control+backspace. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. ago. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. The Ludd believer and subsistence farming enjoyer. it also makes a ship cost 2X supplies, and reduces in combat repair speed by 50%. . VI damage per shot from 550 to 600. I'm actually sort of impressed with how balanced a lot of the actual ships and weapons are in some mods. 95a] Halo – United Nations Space Command (UNSC) v0. I could not wait for mods to go blue. Find the line that starts with "Automated Ship" In that line, replace com. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Find the perfect mod to enhance your gaming. Y. zip. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. Missing ships by Scarface - Good variety, blends in well. Advertisement Coins. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. -Engage, Harass, Eliminate are all different things. 4a – Update (06/02/2023) Mod, the choice for serious players seeking advanced features and customization options. Getting there faster would just be better. From Terraforming and Station Construction, Supercomputers consume AI cores to increase income in system (and I think production if you use alphas). This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post. 1 with some of the same file. Embrace the butt pirate gameplay. json file there's a line somewhere that turns them off. 95a] Halo – United Nations Space Command (UNSC). json" file only one click away from that mods folder. You can change the payload to big EMP blast, or make it a flying artillery piece that fire swarms of missiles. Aside from that, Diable Avionics, Legacy of Arkgneisis for the looks, Kingdom of Terra for amazing modding talent in a slightly silly package, Metelson is great, Kadur Remnant too, Mayasuran Navy is. ev and most faction/ship mods I've tried). Reminds me of a planet bomb from Space Battleship Yamato. 96a (Re. pedro1_1. 1. There is a mod for that. Heyo. Some prefer Vayras mod whatsitsname which works well with it. You take the role of a space captain seeking fortune and glory however you choose. json) and changing the value of maxColonySize. I found that 1 battleship (idk mod it look like battlecriuser form StarCraft) 1fast Battleship (tahalan shipworks) 1paragon with weapons from hypeshout whell 2 skyspliterss 4 light criusers This fleet work for dragon reborn First Spawn fast battleship, battleship 2 sky splitters and light crusers for remaining dp When some ships go down spawn paragon. The MACs are virtually perfect. With faction mods quantities of everything can be enormous. They're fun bucks you spend on your ships so they can take on harder fights. Important PC specs is usually: CPU, RAM, GPU. In case you managed to get it working for 0. Important PC specs is usually: CPU, RAM, GPU. 95a] Halo – United Nations Space Command (UNSC) v0. sorry, I was editing it on my phone, but its aspects from the mods that kinda get OP when combined. Kind of hurts the latest update idea of slip streams etc since you will be able to jump. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. 96 versions will break the game if used in conjunction with 0. ). SPEEDUP 2. ago. Thankfully, Starsector has no essential mods. You can have absurdly large sectors that are extremely dense with starsystems if you completely disable hyperspace storms. Requires latest LazyLib. 1. ago. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Players can explore. Ox MK. 1. For users it adds ingame mod configs, a mod version checker and a debug panel. : high flux, low hull, engines disabled etc. This is disrupting quite the game balance as my fleet is strong enough to tackle 1-2 at a time and the regeneration is much faster. 96a] Nes’s SAW 1. Everyone is welcome There are only 3 guidelines: 1. Not much else to say, it's very high quality and pretty unique. 3. 4a – Update (06/02/2023) Mod, the choice for serious players seeking. 15. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. Removed extra crew bonus. I sometimes try out other faction mods but generally I cycle through these ones, disabling and enabling them for. 95. GMan: Did the sprites for previous versions of the mod. I've been using Outer rim alliance (ORA), Interstelar Imperium, volkov industrial conglomerate (VIC) and osiris alliance. These are greatly improved by configuring your Starsector to use JRE8. Unknown Skies: This is the only mod I recommend that isn't a QOL change, it adds new planets and system types to the game making exploration more interesting. Released an Update to v0. In general, some of the "expansion" mods are great. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. I just enjoy roll playing the game as a miner in my Junk ship. The problem currently with rare ships is that it is VERY sensitive to mod lists. Join a faction to gain useful support and represent them in war and peace, or start your own. You might want to consider increasing that a bit, they are coilguns after all. Top 2% Rank by size. There's def more I'm forgetting, but I'd encourage you to just go through the mod catalogue and check em out. Currently Supported. I tried to solve some odd deploying behaviors, added the missing limited descriptions when encountering them, repaired the bounties not showing up at all, as well as implementing a balance pass for their minions. In the Settings. 0 breaking changes. 1: Rapid version released, metadata updated, internal name changed to be consistent across variants so Starsector doesn't warn you that you're missing a mod if/when you. This mod is a continuation of my three 0. crew replacer lets multiple modders modify the same tasks, by adding a system that lets a modder add an 'crew' (really any type of commodity) to an 'job'. e. Salvage Rig should give bonus to repair speed and/or reduce cost of repairs plus in space refit reduction. There's a radar on combat screen mod that it's really a great quality of life mod. r/starsector A chip A close button A chip A close buttonBeamNG. The mod is updated for the current version of Starsector, 0. 1. With our comprehensive installation and usage guide, you’ll be able… 140. 2. The Ludd believer and subsistence farming enjoyer. Also advanced gunnery control is good if you want. Factions will wage war against each other and try to conquer their enemies. Discuss modding Starsector here. Fortunately I intend to change that when 0. In case you managed to get it working for 0. Otherwise, you might be playing for a while, then get ganked by pirates and realize you hadn't saved in two hours. may or may not require extra files depending on what you're after. Go to starsector r. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. . Blackrock, Iron Shell, Imperium and nexerelin (to some degree) aren't lore-friendly, though. If you are on iron shell 1. e. 2. faction file either in the data/world/faction file of starsector or in a mod with similar setup. 1. 1a] Diktat Enhancement 1. Fight as the UNSC in a desperate struggle for survival and. edit: Also would recommend MOSS (Mod Organizer for StarSector). : high flux, low hull, engines disabled etc. Fast Engine Rendering - Very Useful. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. 2. Following fields define. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. Ship and Weapon Pack is also a good vanilla-ish mod, as well. -Increased Halo Microwave Cannon MK. Was wondering if there exists any starsector mod that adds audio combat chatter, not unlike Homeworld's combat comms. These mods are MY personal favorites, but which mods are YOURS?-------0:00 - Intro0:5. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and. - > Negotiate cease-fires with hostile captains or bribe your way out of combat situations. It has a pretty unique use. Donations. 1. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. I haven't used it personally, but from what I've read the ships are balanced only against each other and with almost no consideration for vanilla/other mods, resulting in them being much stronger than anything else. 95. Take No Prisoners offers a narrative experience that most mods do not by allowing you to take enemy prisoners captive and actually have a one-on-one conversation with them rather than picking a dialog option that just gives you free money. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. For me it is: D:SpieleStarsectorstarsector-coredataconfig. 9. The new version should be save-compatible, although some mods may require a few. You can alter minimum and maximum zoom levels for campaign and combat. 95. The hullmod is available and unlocked from the start. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. Ms. Do you guys know a mod that adds more custom scenarios to starsector? The only one I have at the minute is the derelict empire scenario that comes with nexerelin. Spoiler. 2D RPG/Trade/Fleet Combat Game. csv. How to Install Mods in Starsector: video link. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. Goal: for Realistic Combat to run and work well with all other mods. ago. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. My experience so far with pretty much every mod I've tried is that they either game-breaking stuff (like Nex, unless you want a kinda tiresome 4x game) or make the game way to easy (like Ind. B). • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ. Dassault-Miyokan manufacturing is a faction that straddles the line between mid-tech and high-tech with a heavy carrier focus. 2DownloadRequired mods:LazyLibMagicLibThis is a utility directed at modders who want visibility into AI flags, primarily for writing ship system AIs. Some feedback after two days playing in the Luddic Enhancedment Mod (with Ship and Weapon pack): 1. Explore a wide range of top-rated Starsector mods and take your gameplay to the next level with Starsector-Mods. Download the archive for each and extract the contents to /starsector/mods. -Decreased Halo Microwave Cannon MK. Here's What Happened! Top 10 awesome Starsector mods you. If a ship would normally be salvagable but you are at fleet cap it will not be salvagable. ago. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. If you start running into performance issues while running modded starsector, remember that. ago. It adds a variety of new ships and fighter wings to the Persean Sector, including. We will have epic space battles and much more. Starsector Gameplay with Splat! Let's Play Starsector and check out a game where you'll do whatever you want in an open galaxy. concord. Diplomacy events see faction relationships changing over time. So I discovered why it’s called a planetkiller. Special weapon effect called "Fire Corrosion" to destroy enimies armor. ago. Junkyard Dogs adds in a couple of new buildings revolving around recycled materials. When the Great Collapse occurred and the gate system shutdown the colony. Most popular faction mods have HVBs too. Before they reskinned it, it originally had 4 empty large missile slots. #1. Of that list, Star Federation is the closet to vanilia balance, followed closely by HMI and Kadur. 0. Diable Avionics is certainly my favourite faction mod in terms of ships. 96a] Interstellar Imperium 2. Can't be activated near non-allied fleets.